/*
 * This file is part of aion-engine <aion-engine.com>
 *
 * aion-engine is private software: you can redistribute it and or modify
 * it under the terms of the GNU Lesser Public License as published by
 * the Private Software Foundation, either version 3 of the License, or
 * (at your option) any later version.
 *
 * aion-engine is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU Lesser Public License for more details.
 *
 * You should have received a copy of the GNU Lesser Public License
 * along with aion-engine.  If not, see <http://www.gnu.org/licenses/>.
 */
package com.aionengine.gameserver.dataholders;

import com.aionengine.gameserver.model.templates.housing.*;
import gnu.trove.map.hash.TIntObjectHashMap;

import javax.xml.bind.Unmarshaller;
import javax.xml.bind.annotation.*;
import java.util.List;

/**
 * @author Rolandas
 */
@XmlAccessorType(XmlAccessType.FIELD)
@XmlType(name = "", propOrder = {"housingObjects"})
@XmlRootElement(name = "housing_objects")
public class HousingObjectData {

    @XmlElements({
            @XmlElement(name = "postbox", type = HousingPostbox.class),
            @XmlElement(name = "use_item", type = HousingUseableItem.class),
            @XmlElement(name = "move_item", type = HousingMoveableItem.class),
            @XmlElement(name = "chair", type = HousingChair.class),
            @XmlElement(name = "picture", type = HousingPicture.class),
            @XmlElement(name = "passive", type = HousingPassiveItem.class),
            @XmlElement(name = "npc", type = HousingNpc.class),
            @XmlElement(name = "storage", type = HousingStorage.class),
            @XmlElement(name = "jukebox", type = HousingJukeBox.class),
            @XmlElement(name = "moviejukebox", type = HousingMovieJukeBox.class),
            @XmlElement(name = "emblem", type = HousingEmblem.class)})
    protected List<PlaceableHouseObject> housingObjects;

    @XmlTransient
    protected TIntObjectHashMap<PlaceableHouseObject> objectTemplatesById = new TIntObjectHashMap<PlaceableHouseObject>();

    void afterUnmarshal(Unmarshaller u, Object parent) {
        if (housingObjects == null)
            return;
        for (PlaceableHouseObject obj : housingObjects) {
            objectTemplatesById.put(obj.getTemplateId(), obj);
        }

        housingObjects.clear();
        housingObjects = null;
    }

    public int size() {
        return objectTemplatesById.size();
    }

    public PlaceableHouseObject getTemplateById(int templateId) {
        return objectTemplatesById.get(templateId);
    }

}
